What would a
captain be without a crew to lead? They are an integral part of being a pirate. Your crew is with you from the start
to lend a hand with your quests and to assist in your battles.
You begin the game
with one companion already once you've completed the tutorial. As you travel
the Skyways, visit more worlds, and help people in need you will recruit even
more. Some will depend on many variables; Starter Class, Kraken Skulls,
Presidio/Orphan, and Universal from side quests and main storyline. Others can
only be obtained by specific classes either from side or main line quests, while
still more can be purchased from prepaid gift cards, hoard packs, or after
unlocking them in the Crown Shop.
Let's begin by
sorting the companions by how they acquired. First, though, a word on Crown
Shop (CS) companions. There are plenty of unique companions that can only be
obtained by a specific pirate class or through certain quests. There are,
however, CS companions who have counterparts. They will look different, have
different names, and may not get the same or as many Talents/Epics as the primary.
This is not to say they aren't good, but of course nothing beats the original
:)
Starter Class:
When you first
begin the game and do the tutorial, your pirate is locked up (see "Who are you...Creating Your Pirate" for quiz questions) but you aren't the only
one. Before you embark on your journey you must free this other prisoner who is
grateful and offers to stand by you from now on. You have just recruited your
first (hereby known as Starter) companion! This new First Mate is unique because
he is only available to your specific class of pirate.
Remember the third
question "What crime did the Armada arrest you for"? Well it not only
decided your class, but also who your Starter would be. Here is the breakdown
listing
Crime-Pirate
Class-Starter-Crown Shop Counterpart
Brawling-Buccaneer-Kobe
Yojimbo is a Swashbuckler Bull-Wagyu Sanjuro
Smuggling-Musketeer-Wing
Chun is a Privateer Crane-Wu Tang
Treason-Privateer-Egg
Shen is a Buccaneer Goose-Zang Cha
Dueling-Swashbuckler-Subodai
is a Buccaneer Horse-Temujin
Hoodoo-Witchdoctor-Kan
Po is a Swashbuckler Goat-Keisuke Yagi
Kraken Skulls:
Not too long after
you've done a few quests, you are given another one which leads you to the
Kraken Skulls Tavern. Here you receive another companion. Every pirate will
receive a companion from this quest. Which one, though, is based on your class
of pirate.
Pirate Class-Kraken
Skulls-Crown Shop Counterpart
Buccaneer-Barnabus
a Buccaneer Sloth-Gerard
Musketeer-Louis
LeBisque a Musketeer Crab-Pepe DeTorteau
Privateer-Emmett a
Musketeer Otter-Exeter
Swashbuckler-Sarah
Steele a Swashbuckler Mouse-Lucy Sterling
Witchdoctor-Mormo
a Witchdoctor Water Mole-Uga Buga
Presidio:
The first question
you answered on the pirate quiz, "How did you lose your parents?"
will determine who you rescue in the Presidio Dungeon. This companion is very
special to your pirate for familial reasons that will become clearer the
further you progress in the story line. Based on your choice for how you were
orphaned, these will be one of the companions you will get.
Tragedy-Presidio-Crown
Shop Counterpart
Armada-Gaspard De
Vole a Buccaneer Guinea Pig-Giordano Bravo
Mutiny-Dead Mike a
Buccaneer Zombie-S.M. Arson
Shipwreck-Lucky
Jack Russell a Privateer Dog-Sergeant Shepherd
Squid
Attack-Birgus Latro a Buccaneer Crab-Caracticus
Storm-Milo
Graytail a Swashbuckler Rat-Malik
Magnificent
Seven:
These companions
are picked up while trying to bring law and order to Cool Ranch. Each class
gets their own lawperson and all 6 are available in the CS (no counterparts).
These are part of the main story line and therefore cannot be refused.
Pirate Class-Mag 7-Companion
Class
Buccaneer-Billy
the Kid-Musketeer
Musketeer-Duck Holliday-Musketeer
Privateer-Jane
Canary AND Wild Bill Peacock both Musketeers
Swashbuckler-Buffalo
Bill-Musketeer
Witchdoctor-Bat
Masterson-Privateer
Universal:
A Universal
companion is one that EVERY pirate gets regardless. There are no questions to
answer and it doesn't matter the class of your pirate. They are recruited
either through main story line or side quests. There are no CS counterparts for
these companions and you cannot refuse or decline the main story line quests to
get them.
Here is the
listing for them in order of how you would receive them (including if you do
the sides at that time).
Universal-Main/Side
Bonnie Anne is a
Musketeer Fox-Main
Old Scratch an
Undead Witchdoctor-Main
Ratbeard is a
Buccaneer Rat-Main
Rooster Cogburn is
a Musketeer Rooster-Side
El Toro is a
Swashbuckler Bull/Minotaur-Main
Monkey King is a
Swashbuckler Monkey-Main
Ju Hao is a
Swashbuckler Inoshishi-Side
Shiruku Neko a
Swashbuckler Cat-Side
Gracie Conrad is
a Privateer Dog-Main
Catbeard is a
Privateer Cat-Main
Hawkules is a
Buccaneer Eagle-Main
Zeena is a
Musketeer Eagle-Side
You can check out
all the companions that are available in the game here. They are sorted so it's
easier to find the ones you are looking for.
Training:
Your companions
area part of your crew. Once recruited
they can't be dismissed. They will work better for you when they are trained properly. You can think of it like an
employer/employee relationship. If you don't train your team, their skills will
be lacking and they won't perform adequately.
In fact, they could even possibly become a hindrance to the workplace
(battle board). Also, like employees, certain companions can be promoted. Their
reward is to gain new Epics and Abilities. Your reward will be to have a better
team mate.
How do you train a companion? By using training tomes. These can be
purchased for gold in any tavern but you cannot have more than ten in your
current inventory. You can also earn tomes by completing side quests. There are
even some that can be found lying around the Spiral just waiting to be picked
up.
Training Tome Vendor in Tavern
The amount of
experience given is determined by the ratio of your companion's level to your
pirate's level. The closer your levels are to each other, the less XP your crew
will get. For example: if your pirate is level 38 and the companion is 27 then
your companion could gain three levels putting them to 30. If you are level 65
and trying to train a level 64 then it could three of four tomes to gain just
one level. Your companion can NEVER be trained past your pirate's current
level. So you will never have a pirate at level 18 with a level 26 companion.
You can, however, receive a companion a level or two higher than your pirate.
You will just never be able to "train" them further.
Training tomes
become more expensive the higher your pirate's level. Therefore, you will want
to use them wisely. Try to bank or hoard as many as you can. Don't train unless
one tome will give your companion at least 2-3 levels. Train your best
companions first, but don't forget to try to train your second or third string
evenly, too. You don't want to get into a battle and have one of your <1%
companions show up where they are still only level 34 and you are fighting rank
59 enemies. They won't stand much of a chance or last very long. Remember you
can always farm for gold to purchase more tomes as needed.
When should you promote? Different companions promote at various
levels. You can check here to find out when they will. Some companions don't
promote at all while others can promoted up to three times. A few will promote
for gold and several will have (somewhat) lengthy promotion quests. Once
promoted, the companion will gain a new title, new look, and new Epic(s). It is
definitely a lot more fun to have them in battle after they've promoted!
Your companions
are an extension of you. You can control them and are responsible for them.
Treat them right and they'll be there for you.
Many players have
disagreeing opinions about companions. Some prefer a small crew and refuse to
do side quests because they don't want to pick up any extra companions. For
others, companions are what "make the game" so they'll even buy a few
more from bundles, the CS or try for ones in packs in addition to their regular
crew mates.
Whichever faction
you choose to belong to, I would suggest making any companion you get your
First Mate once you acquire it. Keep it in the first position and check out the
pros and cons for five battles minimum before you make up your mind. Then you
can determine whether or not that particular companion is suitable for your own
playing style. This can help you figure out its placement on your roster. Also
what talents it may need increased when you train it later.
How do you sort or arrange your companions? To sort your companions simply open the
Companion Management (shortcut "U") and left click their portrait to
drag and drop them where you want. The closer they are to being in the top rows
of the first page, the better their
chance of showing up to fight. This is not a guarantee so don't
expect it.
Your companion
roster is based on a percent (%) system that will decide how likely they will
show up for your battles. Your First Mate will show up 100% of the time. The
rest are calculated based on the number of companions you have, how many you
will draw for a particular fight, and how many other pirates + their companions
will be in the battle. You could get anywhere between 1-4 companions.
Page 1 of the Roster
Just because a companion has <1% does not mean they won't ever join. Only that their chance is less than 1% but there is still a chance.
Page 2 of the Roster
Once your pirate is level 15 they are issued one sleep token. This
can put a companion to sleep that you may not particularly like or would rather
prefer they didn't get drawn for a specific battle. Any companion who is sleeping will have a 0% chance of appearing. If you put a companion to sleep who has a beginning positive (+%) chance of joining, they go to 0% and any companions that are behind them in sorting order will have an increase. Compare the two pictures above with the ones below to check the differences in the percentage.
Page 1 of Sleeping Companions
Page 2 of Sleeping Companions
Until we meet in
the Skyways...
SorceressMiklai
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